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Oh, The Places We'll Grow: Implementing Technology Into Your School Garden

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Pennsylvania Convention Center, Terrace Ballroom Lobby, Table 5

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Presenters

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Techn/Schoolwide Enrichment Specialist
John Rex Charter School
Ally Audas works half-time as a Field Technology Specialist at the K20 Center for Educational and Community Renewal at the University of Oklahoma. She has worked in education for almost 30 years providing professional development to teachers across the state to integrate technology and best practices through OETT Grants to Schools Project. She also works as a Gifted Resource Coordinator half-time at Madison Elementary in Norman, Oklahoma where she runs a large garden project and teaches gifted and talented students and advanced math.

Session description

Learn how students integrated technology into their school garden by creating scavenger hunts, plant reference books, garden apps and garden movies. Recently, our garden was destroyed by construction. “Bring back the garden project” will include a comic book starring villains who demolished our garden and the heroes who restored it.

Purpose & objective

Attendees will learn a variety of ways fourth and fifth grade students integrated technology into our garden projects including:
Building a 6000 square foot garden
Creating a digital scavenger hunt to lead with younger classes
Publishing a garden reference book
Developing a garden resource app
Publishing a comic book to illustrate the destruction and rebuild of our garden.
Attendees will receive information on available grants to start a garden project, curriculum resources, website and app resources, and garden extension ideas.
Many digital resources will be provided

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Outline

Participants will see a running video produced by 4th grade students which provides information on the history of our garden.
Artifacts will be presented including student published books, access to student developed apps, photographs, and other art created by students.
Resources will be provided including linked documents to student and teacher timelines, book layout templates, grant possibilities, student examples, apps and websites.

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Supporting research

Blair, D., (2009). The child in the garden: An evaluative review of the benefits of school gardening. Journal of Environmental Education, 40(2), 15-38. http://dx.doi.org/10.3200/JOEE.40.2.15-38
Robinson, C.W. & Zajicek, J.M. (2005). Growing Minds: The Effects of a One-year School Garden Program on Six Constructs of Life Skills of Elementary School Children. HortTechnology. 15(3): 453-457.
https://doi.org/10.21273/HORTTECH.15.3.0453
Newmann, F. M., Marks, H. M., & Gamoran, A. (1996). Authentic pedagogy and student performance. American Journal of Education, 280-312. http://www.jstor.org/stable/1085433?seq=1#page_scan_tab_c
Puentadura, Ruben SAMR model, An Introduction (2013)
http://hippasus.com/blog/archives/227

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Session specifications

Topic:
Innovation in early childhood/elementary
Grade level:
3-5
Skill level:
Beginner
Audience:
Library media specialists, Principals/head teachers, Teachers
Attendee devices:
Devices not needed
Subject area:
STEM/STEAM
ISTE Standards:
For Students:
Empowered Learner
  • Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
Innovative Designer
  • Students select and use digital tools to plan and manage a design process that considers design constraints and calculated risks.
Creative Communicator
  • Students create original works or responsibly repurpose or remix digital resources into new creations.