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Gaming To Learn With MakeCode Arcade

,
Philadelphia Marriott Downtown, Franklin 11/12/13

Explore and create: Deep-dive Creation lab
Preregistration Required
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Presenters

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Director of Digital Innovation
Western Springs, District 101
@teach42
@Teach42
Steve Dembo is the middle school Computer Science/Artificial Intelligence Teacher and Director of Technology at Quest Academy in Palatine, IL. He is the co-author of the book Untangling the Web: 20 Tools to Power Up Your Teaching and the president of the Skokie/Morton Grove District 69 School Board, serving his third term. Dembo is a dynamic speaker on the capabilities of social networking, the power of educational technologies and the potential for digital content to empower teachers to improve student outcomes.

Session description

MakeCode Arcade is an incredible platform that can have students creating compelling and creative video games in just a single period! It's easy to jump in, but is also a powerful platform for learning complex coding concepts. Discover how to power up student learning by creating a school arcade!

Purpose & objective

Participants will discover how coding can be used as a means for students to demonstrate knowledge and understanding across the curriculum
Participants will explore ways to code games that are simple to get started with, but have a high ceiling for those wanting to go further.
Participants will learn how to provide a variety of challenges that will allow for differentiation between students of different skill levels.

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Outline

Introduction to MakeCode platform
Building your first game
Adding Sprites and Scenes
Discussion: What makes a game compelling?
Enemies, Rewards and Timers
Powering up your game with Logic statements
Saving and sharing
Creating standalone arcade machines

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Supporting research

https://ieeexplore.ieee.org/document/9429132
https://eprints.lancs.ac.uk/id/eprint/133636/1/CHI2019_MakerArcade_CRC.pdf
https://arcade.makecode.com/courses/csintro3/structure/project

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Session specifications

Topic:
Computer science & computational thinking
Grade level:
6-12
Skill level:
Beginner
Audience:
Curriculum/district specialists, Teachers, Technology coordinators/facilitators
Attendee devices:
Devices required
Attendee device specification:
Laptop: Chromebook, Mac, PC
Participant accounts, software and other materials:
We will be using MakeCode Arcade. You do not NEED to create an account, but it's handy to make sure you do lose your work.
Subject area:
Computer science, STEM/STEAM
ISTE Standards:
For Students:
Innovative Designer
  • Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
Creative Communicator
  • Students create original works or responsibly repurpose or remix digital resources into new creations.
  • Students communicate complex ideas clearly and effectively by creating or using a variety of digital objects such as visualizations, models or simulations.