MORE EVENTS
Leadership
Exchange
Solutions
Summit
Change display time — Currently: Eastern Daylight Time (EDT) (Event time)

Empowering Tomorrow's Innovators: Exploring the Intersection of AI and VR

,
Pennsylvania Convention Center, ISTEverse AR/VR Experience

Learning experience: ISTEverse
Save to My Favorites

Presenters

Photo
Head of Customer Success
Inspirit
@NadinePeterson_
Nadine leads Inspirit’s Customer Success initiatives with a progressive business background in product development and growth, in addition to a passion for education. A Fulbright Scholar in 2019, Nadine leverages her experiences and skills to empower educators and learners to thrive with immersive learning technologies.
Photo
Math Content Lead
Inspirit VR
Shayna Willis is the STEM Content Lead at Inspirit and has been a STEM educator for 20 years. In 2020, she transitioned from the brick & mortar classroom to the online classroom where she led her department to incorporate gamification to increase student engagement. She has been leading educators to explore and implement technology in meaningful ways ever since.

Session description

Explore the intersection of AI and VR and how they empower tomorrow's innovators. Engage in discussions on applications, challenges, and opportunities. Be inspired to revolutionize your classroom with the potential of AI and VR. Don't miss out on the AI revolution - be part of shaping the future of education!

Purpose & objective

Objectives (participant outcomes):
By the end of the presentation, participants will:

Understand the current challenges in education and how AI and VR can provide innovative solutions to overcome these challenges.
Gain knowledge of the latest research, trends, and applications of AI and VR in education, including real-world case studies and success stories.
Learn practical strategies for integrating AI and VR into their teaching and learning practices to enhance student engagement, personalize learning, and prepare students for the future workforce.
Explore ethical considerations and best practices for the responsible use of AI and VR in education, including data privacy, security, and equity.
Have opportunities to engage in interactive discussions, ask questions, and participate in demos to experience firsthand the potential of AI and VR in transforming the future of learning.

More [+]

Outline

I. Introduction (5 minutes)

Overview of the session topic: "Empowering Tomorrow's Innovators: Exploring the Intersection of AI and VR"
Setting the context for the presentation by discussing the current challenges in education and the potential of AI and VR in addressing these challenges
Engaging the audience through a thought-provoking question or a relevant anecdote to capture their attention and stimulate their curiosity
II. Interactive Discussions (20 minutes)

Facilitating interactive discussions with the audience to explore the applications, challenges, and opportunities of AI and VR in education
Encouraging audience participation through open-ended questions, brainstorming sessions, or small group discussions
Fostering peer-to-peer interaction and knowledge sharing to create a collaborative learning environment
III. Hands-on Demos (15 minutes)

Conducting live demos of AI and VR applications in education to provide a tangible experience for the audience
Showcasing how these technologies can be integrated into teaching and learning practices, including simulations, virtual field trips, and adaptive learning platforms
Encouraging audience members to try out demos using their own devices, if possible, to actively engage them in the learning process
IV. Ethical Considerations and Best Practices (5 minutes)

Discussing ethical considerations and best practices for the responsible use of AI and VR in education
Highlighting the importance of data privacy, security, and equity in the integration of these technologies
Providing practical tips and guidelines for educators to ensure responsible and equitable use of AI and VR in their teaching practices
V. Conclusion (5 minutes)

Summarizing the main points covered in the presentation
Reinforcing key takeaways and insights gained from the session
Encouraging participants to reflect on how they can apply the knowledge and skills learned in their own teaching and learning contexts

More [+]

Supporting research

https://news.stanford.edu/2021/11/12/using-ai-create-better-virtual-reality-experiences/

More [+]

Session specifications

Topic:
Artificial Intelligence
Grade level:
6-12
Skill level:
Beginner
Audience:
Chief technology officers/superintendents/school board members, Curriculum/district specialists, Teachers
Attendee devices:
Devices useful
Attendee device specification:
Smartphone: Android, iOS, Windows
Subject area:
Career and technical education, STEM/STEAM
ISTE Standards:
For Educators:
Citizen
  • Establish a learning culture that promotes curiosity and critical examination of online resources and fosters digital literacy and media fluency.