Extended Educational Realities — Virtual and Augmented Reality Showcases Engaging Remote School Communities |
Listen and learn : Snapshot
Snapshots are a pairing of two 20 minute presentations followed by a 5 minute Q & A.
This is presentation 2 of 2, scroll down to see more details.
Other presentations in this group:
Audience: | Chief technology officers/superintendents/school board members, Principals/head teachers, Technology coordinators/facilitators |
Skill level: | Beginner |
Attendee devices: | Devices required |
Attendee device specification: | Smartphone: Android, iOS, Windows Laptop: Chromebook, Mac, PC Tablet: Android, iOS, Windows |
Participant accounts, software and other materials: | https://framevr.io/ |
Topic: | Augmented, mixed & virtual reality |
Grade level: | PK-12 |
Subject area: | Career and technical education, STEM/STEAM |
ISTE Standards: | For Education Leaders: Visionary Planner
Facilitator
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Additional detail: | Student presentation |
With the global focus on authentic synchronous and asynchronous experiences for all members of educational communities there has come a new era of immersive and experiential learning platforms which are accessible to all learners from Pre-Kindergarten through to University and beyond.
Web XR Platforms such as FrameVR.io and Virtual Reality coding applications such as CoSpaces are powerful yet lower barrier entry platforms for learners at any stage of education.
The session will demonstrate the deep use of these technologies through a structured primary years inquiry learning framework.
Workshop resource Site
https://sites.google.com/knox.nsw.edu.au/knoxpreppresentations/presentations/extended-educational-realities
WebXR Platform - Live and Synchronous (Student Guides)
https://framevr.io/knoxpreppresentations#arrivalspot
WebXR Platform - Single User Mode (Self Explore)
https://framevr.io/promotingstudentagency
5 Minutes - Introduction to the Inquiry Learning Framework
5mins - Approaches and frameworks to empathy and agency in students
5 Minutes - Sharing examples of students developing working solutions
10 Mins - Extended Reality Virtual Community Showcases Web XR Platforms
5 mins Q & A
The session will demonstrate the deep use of these technologies through a structured primary years inquiry learning framework.
Workshop resource Site
https://sites.google.com/knox.nsw.edu.au/knoxpreppresentations/presentations/extended-educational-realities
WebXR Platform - Live and Synchronous (Student Guides)
https://framevr.io/knoxpreppresentations#arrivalspot
WebXR Platform - Single User Mode (Self Explore)
https://framevr.io/promotingstudentagency
Ian Fairhurst is the Team Leader of Innovation & Technology at Knox Grammar Preparatory School in Sydney, Australia. Responsible for leading and supporting staff & students in the immersive use of digital & design technologies embedded in innovative learning experiences, he is passionate about embedding authentic globally-focused learning opportunities through STEAM education, as well as establishing an active maker-culture in schools. Ian has a master’s degree in Innovation & Change, and has presented globally on developing real-world educational experiences with an empathy+STEAM approach. His vision is to provide opportunities for the next generation of leaders to engage with authentic issues in our world.