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CANCELLED: Computer Science Meets Storytelling
Explore and create : Playground
This is presentation 3 of 3, at station "Literacy Playground Station 2" within the playground "Literacy Loves Robots"; scroll down to see more details.
Other presentations in this group:
Michelle Acaley Jeremy Macdonald
Have you ever wondered how you can bring computer science into your literacy classroom? Join this playground to learn how story arcs are used in computer science, how students can program robots to showcase the stories they have written or retell classics.
|Coaches, Library media specialists, Teachers
|Attendee device specification:
|Smartphone: Android, iOS
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
|Participant accounts, software and other materials:
- Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
- Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
- Students create original works or responsibly repurpose or remix digital resources into new creations.
Purpose & objective
Through the use of storytelling, we will share various examples of how stories have been amplified by robots and other fantastical characters all while showing how a story can be a way into or sharing a student's world.
Storytelling with Sphero robots.
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