CANCELLED: Computer Science Meets Storytelling

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Explore and create : Playground

This is presentation 3 of 3, at station "Literacy Playground Station 2" within the playground "Literacy Loves Robots"; scroll down to see more details.

Other presentations in this group:

Michelle Acaley  
Jeremy Macdonald  

Have you ever wondered how you can bring computer science into your literacy classroom? Join this playground to learn how story arcs are used in computer science, how students can program robots to showcase the stories they have written or retell classics.

Audience: Coaches, Library media specialists, Teachers
Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Smartphone: Android, iOS
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Participant accounts, software and other materials:
Topic: Storytelling/multimedia
Grade level: PK-2
Subject area: Language arts
ISTE Standards: For Educators:
  • Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
For Students:
Empowered Learner
  • Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
Creative Communicator
  • Students create original works or responsibly repurpose or remix digital resources into new creations.

Proposal summary

Purpose & objective

Through the use of storytelling, we will share various examples of how stories have been amplified by robots and other fantastical characters all while showing how a story can be a way into or sharing a student's world.


Storytelling with Sphero robots.

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