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Creating Communities of the Future With Cardboard Construction

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Explore and create : Playground

This is presentation 1 of 3, at station "Maker Playground Station 3" within the playground "Maker Playground: Focusing on the Next Generation of Maker Activities"; scroll down to see more details.

Other presentations in this group:

Dr. Marci Klein  

Kids LOVE creating with cardboard. In this session, explore how students can blend STEM, hands-on creativity and global stewardship to imagine, design and build the sustainable communities of the future. And learn some cool cardboard hacks along the way! BYOC (bring your own cardboard), or just enjoy the conversation.

Audience: Library media specialists, Professional developers, Teachers
Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Laptop: Chromebook, Mac, PC
Participant accounts, software and other materials: zoom
paper, pencils, cardboard, scissors, tape/glue. Optional materials include card stock, rulers, string, pipe cleaners and assorted craft materials as desired
Topic: Project-, problem- & challenge-based learning
Grade level: PK-5
Subject area: STEM/STEAM, World languages
ISTE Standards: For Students:
Knowledge Constructor
  • Students plan and employ effective research strategies to locate information and other resources for their intellectual or creative pursuits.
Innovative Designer
  • Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
Creative Communicator
  • Students choose the appropriate platforms and tools for meeting the desired objectives of their creation or communication.
Additional detail: Student presentation
Influencer Disclosure: This session includes a presenter that indicated a “material connection” to a brand that includes a personal, family or employment relationship, or a financial relationship. See individual speaker menu for disclosure information.

Proposal summary

Purpose & objective

I will present example of how project-based learning experiences will transform the learning experience for students through highly engaging, hands-on authentic educational experiences with ties to the challenges we see in the world outside of the classroom. Participants will have access to lessons and curriculum used in the presentation and leave this program inspired and prepared to implement them in the class.

Outline

I will present and encourage hands-on cardboard modeling techniques that can be implemented in a variety of community-centered design challenges. we will use simple materials like cardboard, tape, paper and scissors to build a model of homes and begin to lay out a community with a particular problem in need of being addressed. Educators will use design thinking and STEM skills to build models.

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