6 Best Practices for Video Lessons |
Participate and share : Poster
Caitlyn Munson
What makes a good instructional video? Learn what the research says is most effective for learners and get practical strategies for applying evidence-based best practices. Whether you record your own videos or find them online, come learn how to use video more effectively in your classroom.
Audience: | Coaches, Curriculum/district specialists, Teachers |
Skill level: | Beginner |
Attendee devices: | Devices useful |
Attendee device specification: | Laptop: Chromebook, Mac, PC |
Topic: | Distance, online & blended learning |
Grade level: | PK-12 |
ISTE Standards: | For Educators: Designer
|
Disclosure: | The submitter of this session has been supported by a company whose product is being included in the session |
Related exhibitors: | Edpuzzle |
Attendees will learn about recent research regarding effective instructional videos and how these findings can be translated into practice. We will also look at the differences in what works best for students with disabilities and English language learners.
Attendees will learn six specific strategies that they can use in recording, selecting, and/or editing videos for use in their classrooms. Additional information will be shared about free tools that educators can use to edit videos, including embedding questions.
Technology interventions: YouTube and Edpuzzle (a free video lesson platform that allows teachers and students to edit videos, embed questions, add notes, and more)
Beydogan, H. Ö., & Hayran, Z. (2015). The Effect of Multimedia-Based Learning on the Concept Learning Levels and Attitudes of Students. Eurasian Journal of Educational Research, 60, 261–280.
Brame, C.J. (2015). Effective educational videos. Vanderbilt University. Retrieved September 27, 2021, from https://cft.vanderbilt.edu/guides-sub-pages/effective-educational-videos/
Guo, P.J., Kim, J., & Rubin, R. (2014, March). How video production affects student engagement: An empirical study of MOOC videos [Research Article]. Association for Computing Machinery Conference on Learning at Scale, Atlanta, GA, United States. https://doi.org/10.1145/2556325.2566239
Ioannou, P., Rodiou, E., & Iliou, T. (2017). Pictures with Narration versus Pictures with On-Screen Text during Teaching Mathematics. Research in Pedagogy, 7(1), 57–68.
Knoop-van Campen, C. A. N., Segers, E., & Verhoeven, L. (2018). The modality and redundancy effects in multimedia learning in children with dyslexia. Dyslexia, 24(2), 140–155.
Lebeničnik, M., Pitt, I., & Istenič Starčič, A. (2020). Optimal multimedia combination for students with dyslexia. Metodoloski Zvezki, 17(2). 30-48.
Lee, H., & Mayer, R. E. (2018). Fostering Learning from Instructional Video in a Second Language. Applied Cognitive Psychology, 32(5), 648–654.
Mayer, R. E., Fiorella, L., & Stull, A. (2020). Five ways to increase the effectiveness of instructional video. Educational Technology Research and Development: ETR & D.
Mayer, R. E., & Moreno, R. (2003). Nine Ways to Reduce Cognitive Load in Multimedia Learning. Educational Psychologist, 38(1), 43–52.
Moreno, R. (2002, June). Who Learns Best with Multiple Representations? Cognitive Theory Implications for Individual Differences in Multimedia Learning [Proceedings]. World Conference on Educational Multimedia, Hypermedia & Telecommunications, Denver, CO, United States. https://files.eric.ed.gov/fulltext/ED477070.pdf
Vural, O. F. (2013). The Impact of a Question-Embedded Video-Based Learning Tool on E-Learning. Educational Sciences: Theory and Practice, 13(2), 1315–1323.
Wang, J., Dawson, K., Saunders, K., Ritzhaupt, A. D., Antonenko, P., Lombardino, L., Keil, A., Agacli-Dogan, N., Luo, W., Cheng, L., & Davis, R. O. (2018). Investigating the Effects of Modality and Multimedia on the Learning Performance of College Students with Dyslexia. Journal of Special Education Technology, 33(3), 182–193.
Hi! I'm a trainer with Edpuzzle and a former classroom teacher. I would love to chat about using Edpuzzle in your class or going blended, working with students with disabilities, or creative solutions using technology.
Diversifying Teacher Professional Development With Interactive Choice Boards
Future Ready Library Media Specialists Summit
Improve Failures, Completion and Grades with Gamification