Emotional Intelligence: Learning by Creating Virtual Storytelling |
Participate and share : Poster
Abie Johanna Garcia Ochoa José David Moreno Beltrán Miranda Barraza Martínez Alexa Mendoza Ponce Ines Villaseñor Valladares Georgina Orozco Flores Alma Reynoso
Learn about a project based in storytelling and its advantages within a virtual world. In this world, stories are based on the five emotions: joy, sadness, fear, anger and disgust. Eventually, the user achieves self-control and is able to recognize emotions, helping them develop critical thinking and computational thinking skills.
Audience: | Teachers, Teacher education/higher ed faculty, Technology coordinators/facilitators |
Skill level: | Beginner |
Attendee devices: | Devices useful |
Attendee device specification: | Smartphone: Android, iOS Laptop: Chromebook, Mac Tablet: Android, iOS |
Participant accounts, software and other materials: | Internet |
Topic: | Social emotional learning |
Grade level: | PK-12 |
Subject area: | Health and physical education |
ISTE Standards: | For Students: Empowered Learner
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Additional detail: | Student presentation |
It is based on research and creation of digital content such as the Storytelling where emotions are represented creatively, taking advantage of these digital resources such as:
It provides students with motivation, fun, curiosity, and attitudes conducive to learning.
It helps to establish connections between the contents and to organize the information.
Promotes a host of values to work on in the classroom.
It encourages critical thinking from the reflections of the stories.
Develop social skills like active listening and empathy.
It allows children to pay more attention and obtain a higher level of concentration.
It creates a bond between the teacher and the students, facilitating more fluid communication and more two-way interaction.
It promotes a relaxed and participative work climate.
Stimulates student's creativity and imagination.
The project will be presented using an application called Co-spaces, where it allows the creation of experience within a virtual world. The stories based on storytelling are developed through characters that will have situations based on basic emotions and much more will be displayed from those emotions.
There will be a fun storytelling demonstration where we will lend you a VR viewer, and you can learn and improve your self-control, thus achieving good emotional intelligence.
[1] Disney. (2015). Intensamente. El libro de las emociones. Planeta Infantil México.
[2]"Los beneficios del Storytelling o el arte de contar historias", El Blog de Educación y TIC, 2020. [Online]. Available: http://blog.tiching.com/los-beneficios-del-storytelling-arte-contar-historias/. [Accessed: 27- Sep- 2020].
[3]"Mundos virtuales 5 para aprendizaje comprometido | ISTE", Iste.org, 2020. [Online]. Available: https://www.iste.org/es/explore/In-the-classroom/5-virtual-worlds-for-engaged-learning. [Accessed: 27- Sep- 2020].
[4]S. Francis and P. Gómez Lagunes, Intensa mente.
[5]"8 easy steps to better student writing with digital storytelling | ISTE", Iste.org, 2020. [Online]. Available: https://www.iste.org/explore/In-the-classroom/Get-your-students-excited-about-writing-with-digital-storytelling. [Accessed: 27- Sep- 2020].
[6]"Storytelling through digital threads | ISTE", Iste.org, 2020. [Online]. Available: https://www.iste.org/explore/Toolbox/Storytelling-through-digital-threads. [Accessed: 27- Sep- 2020].
[7]"Storytelling through digital threads | ISTE", Iste.org, 2020. [Online]. Available: https://www.iste.org/explore/Toolbox/Storytelling-through-digital-threads. [Accessed: 27- Sep- 2020].