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Artificial Intelligence Academy — Bring Content-Area Standards Alive With Design Thinking

Change display time — Currently: Central Daylight Time (CDT) (Event time)
Location: Room 352
Experience live: All-Access Package
Watch recording: All-Access Package Year-Round PD Package

Explore and create : Creation lab

Joshua Barnor  
Deepika Srivastava  
Varun Srivastava  
Allen Thoe  

You and your students use AI everyday! Do you now want to integrate artificial intelligence into K-12 classrooms to inspire the next generation of innovators? Engage in design thinking to create an AI-powered tool. Leave this session empowered to develop a K-12 AI academy in your schools.

Audience: Chief technology officers/superintendents/school board members, Curriculum/district specialists, Teachers
Skill level: Beginner
Attendee devices: Devices required
Attendee device specification: Laptop: Mac, PC, Chromebook
Tablet: Android, iOS, Windows
Topic: Artificial Intelligence
Grade level: PK-12
Subject area: Computer science, STEM/STEAM
ISTE Standards: For Educators:
Designer
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
For Students:
Innovative Designer
  • Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
Additional detail: Student presentation

Proposal summary

Purpose & objective

The participants will be able to

Develop an understanding of AI & its need in K-12 education
Understand the difference between AI and Machine Learning
Understand how machines problem-solve
Understand the future of AI and Machine Learning
Create a working prototype of an AI powered solution for a real world problem.
Create an artifact to develop an understanding of Machine Learning
Leave the session encouraged and empowered to develop a K-12 AI Academy in their school or district.

The global economic impact of AI is expected to reach nearly $16 trillion by 2030. Our students will enter a workforce increasingly powered by AI. From rideshare apps and social media feeds to video games anticipating next moves and online chatbots answering homework questions, both adults and kids use AI technology every day. Yet many students and teachers alike do not understand what AI is or how to talk about it, let alone teach it in the classroom. The growing use of AI will lead to the creation of new jobs and disciplines. It is imperative to prepare our students for these new jobs.

https://en.akinator.com/game Akinator is an AI powered video game that attempts to determine what fictional or real-life character the player is thinking of by asking a series of questions
https://experiments.withgoogle.com/thing-translator : lets you take a picture of something to hear how to say it in a different language. It’s just one example of what you can make using Google’s Machine Learning APIs
https://pictoblox.ai/ : PictoBlox is a graphical programming software based on the latest version of Scratch that allows text, face, and objects recognition, making of your own virtual assistant, training of models to make cool AI and Machine Learning projects
https://machinelearningforkids.co.uk/ : This free tool introduces Machine Learning by providing hands-on experiences for training machine learning systems and building things with them

The presentation emulates the design thinking process in creating a working prototype of an AI-powered solution for a real world problem
Data collection (empathise)
Exploratory analysis (define)
Transformation (ideate)
Modelling (prototype)
Testing (test)

5 staff members of Redlands Unified School District (RUSD) successfully completed ISTE-GM AI Explorations in School Environment certification course and are part of the curriculum committee for the AI Academy at RUSD

Outline

The presentation is based on research that the Design Thinking process empowers students to identify problems and reframe them as actionable opportunities, and cultivates innovation .
The presentation will help educators develop an understanding of AI, AI4K12 initiative and the 5 Big Ideas in AI. Participants will share their experience/knowledge using Jamboard. (peer-to-peer interaction for 10 minutes)
Participants will then use an AI powered game Akinator (https://en.akinator.com/game) to understand that AI is a collection of technologies that excel in extracting insights and patterns from large sets of data and making predictions based on that data. The game Akinator allows players to think of a character, real or fictional. Akinator asks a series of questions until it is ready to guess the character. to understand the power of AI. (device based game-8 minutes)
Participants will learn the difference between AI and Machine Learning and how to train a machine using data
https://experiments.withgoogle.com/thing-translator. (device-based exploration-7 minutes)
Participants will explore NextGen Applications of AI & Machine Learning and how Artificial Intelligence could change the world in the near future (5 minutes)
The presentation will simulate a classroom that engages participants in leveraging Design Thinking to create a working prototype of an AI-powered solution for a real world problem using pictoblox https://pictoblox.ai/ . Student presenter will guide the audience through this process. (device-based activities-25 minutes)
Participants will then create an artifact to develop an understanding of Machine Learning. Student presenter will guide the audience through this process.
https://machinelearningforkids.co.uk/ (device-based activities-20 minutes)
The presenters will share resources, content, format for the creation of Elementary, Middle and High School AI Academy that is designed to bring alive the appropriate grade level Common Core Math Standards, Next Generation Science Standards and Computer Science Standards. (10 minutes)
The presenters will answer questions and share resources to enable teachers to start an AI Academy at their schools/districts. (5 minutes)

Supporting research

https://www.youtube.com/watch?v=SMOD3gCPmDQ
https://ai4k12.org/
https://link.springer.com/article/10.1007/s13218-021-00734-6
https://raise.mit.edu/research.html

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Presenters

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Joshua Barnor, Clement Middle
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Deepika Srivastava, Redlands Unified School District
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Varun Srivastava, Redlands Unified School District
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Allen Thoe, Citrus Valley High

I’ve been teaching my for 20 years in math and computer science. Aside from teaching I enjoy coaching soccer and flying. I fly hang gliders, Paraglider’s and small single engine airplanes. I’m currently building an airplane in my garage and hope to be done by the end of 2022

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