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Too Cool for School: Kids as Creators of Content

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Explore and create : Creation lab

Amy Brownlee  
Have you ever had a lesson make your students so excited they asked for homework? When students are able to create content, they become more engaged in what they are learning. When using technology tools like Scratch, CoSpaces, Book Creator or Seesaw, kids become the creators of content!

Audience: Library media specialists, Teachers, Technology coordinators/facilitators
Skill level: Beginner
Attendee devices: Devices required
Attendee device specification: Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Participant accounts, software and other materials: Adobe Spark
Book Creator
Topic: Creativity & curation tools
Grade level: PK-12
Subject area: Math, STEM/STEAM
ISTE Standards: For Educators:
  • Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
For Students:
Innovative Designer
  • Students select and use digital tools to plan and manage a design process that considers design constraints and calculated risks.
Disclosure: The submitter of this session has been supported by a company whose product is being included in the session
Related exhibitors:
Book Creator
, Microsoft Corporation

Proposal summary

Purpose & objective

Participants will explore student work using a variety of technology tools and explore using these platforms to create a work of their own.

By the end of the session, participants will understand how to utlize the tools of at least one technology tool demonstrated and have a list of ideas on how to implement using them in the classroom.


Student Showcase 30 minutes: Review different technology tools and provide examples of lessons and student work.
Explore & Create 10 minutes: Participants will create using the tools and work individually or in small teams to design lessons to use with the technology.
Share & Feedback 10 minutes: Participants will showcase their ideas and creations with the whole group or using social media.

Supporting research

More [+]


Amy Brownlee, Lausanne Collegiate School

I am the Director of Academic Technology and Innovation at Lausanne Collegiate School. I have a background in mathematics and STEAM teaching, with a Bachelor’s degree in Elementary Education and a Master’s in Curriculum and Instruction. My passion for mathematics and technology has inspired me to begin diving into entrepreneurship in the classroom, building a business with students from the ground up. I am the advisor for Lausanne Collegiate School’s Virtual Reality Club, and I am always striving to bring a growth mindset to my students through embracing failure as a learning experience.

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