Crafting Code: Exploring Programming With Minecraft Education From an Early Elementary Perspective
Participate and share : Poster
Dr. Jeffrey Hall Dr. Lucy Bush William Hall
A student presenter (a rising second-grader) and two education faculty members will detail the student’s experiences exploring Minecraft Education modules. The focus will be on the Hour of Code modules that introduce the basics of coding. Attendees will receive links to relevant Minecraft Education research and resources.
|Audience:||Teachers, Teacher education/higher ed faculty|
|Attendee devices:||Devices useful|
|Attendee device specification:||Laptop: Chromebook, Mac, PC
|Participant accounts, software and other materials:||Minecraft Education is recommended but not required for this session. The program can be downloaded from here:
|Topic:||Games for learning & gamification|
|Subject area:||Computer science, STEM/STEAM|
|ISTE Standards:||For Educators:
|Additional detail:||Student presentation|
The purpose of this presentation is to describe and discuss Minecraft Education modules from the perspective of an early elementary student. The objective is for educators to learn about Minecraft Education, discover the variety of modules available for use, and understand the appeal of learning in this environment from an early elementary student’s perspective. At the end of the session, participants will be able to access Minecraft Education, search for an appropriate module, and understand how to implement it with students. Lesson plans are provided through Minecraft Education.
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Dr. Jeffrey Hall is an Associate Professor in the Tift College of Education at Mercer University.
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