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Storytelling to Meet SEL With Comics, PSAs and More

Change display time — Currently: Central Daylight Time (CDT) (Event time)
Location: La Nouvelle Ballroom, Table 10
Experience live: All-Access Package

Participate and share : Poster

Danielle Abernethy  
Debbie Bohanan  

Learn how students can use the elements of storytelling to infer emotions and contexts. Storytelling with visual cues helps students explore creative communication while meeting standards. Bernajean Porter and Disney's storytelling process will be explored in the process.

Audience: Coaches, Library media specialists, Teachers
Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Laptop: Mac, PC, Chromebook
Tablet: Android, iOS, Windows
Participant accounts, software and other materials: The tool is not the focus of this session - but we will be building. We will share a sample of each of the following and then you can choose during the hands on time which tool fits your creativity needs: Google Slides Bitmoji Storyboard That Make Belief Comix Wixie And - please feel free to bring another tool of your choice since the tool is not the focus! Just know these are the ones that the presenters are familiar with.
Topic: Storytelling/multimedia
Grade level: PK-12
Subject area: Language arts, STEM/STEAM
ISTE Standards: For Students:
Creative Communicator
  • Students choose the appropriate platforms and tools for meeting the desired objectives of their creation or communication.
  • Students create original works or responsibly repurpose or remix digital resources into new creations.
  • Students communicate complex ideas clearly and effectively by creating or using a variety of digital objects such as visualizations, models or simulations.
Disclosure: The submitter of this session has been supported by a company whose product is being included in the session
Related exhibitors:
Book Creator

Proposal summary

Purpose & objective

Students in our Florida schools worked on storytelling with various tools. The tool was not the important aspect of this training, it is the actual process. Each student had the opportunity to choose the tool that best suited their needs based on availability and skill level.
They all Skyped with Danielle for an introduction of Storytelling with Comics and later, PSAs. She introduced inference based on just the imagery of a scene, whiting out the text bubbles so the speech did not give away anything. The students dived into the meaning of color, the use of stark lines versus soft lines and how even the shape of a text bubble can help a reader infer meaning. From there, all students learned the steps of storytelling and how to tell their story through comics, starting with storyboarding and moving through each step to publishing. This process continued with PSAs and other story types.
We have seen the students as early as second grade become excited about writing and reading. They are creating weekly proejcts for their peers on character count words, events in history, science themes and even topics of today that impact the students. Many of their projects focus on events they are dealing with. The older students are media students who often think of media as only video. Working with print and digital imagery, they are learning how scenery can help convey meaning.
In the workshop, participants will follow the same introduction and go through the process of writing a simple story.

Outline

I. Introduction of presenters and topic (5 Minutes)
A. Presenters
B. What is storytelling? Digital Stortyelling has a process
C. Types of Stories
D. Visual Literacy Elements
II. Storytelling Process and Elements: Diving into the process and elements, we will explore the storyboard's necessity, then the elements of a good story. We'll share a different program at each element to show why the tool is not the focus, and yet give the audience an option. (35 minutes)
A. Storyboarding
B. Character - the character journal (Google file will be shared)
C. Setting - simple settings and props
D. Text- the power of the speech bubble
E. Color - color overlays or color theming importance
F. Panel layout - how to change the layout with various tools.
III. Extra hands on time to choose the tool of their choice to create a 3 panel comic about their ISTE experience. (30 minutes)
IV. Show and Tell (10 minutes)
V. Wrap Up (5 minutes)

Supporting research

https://www.gse.harvard.edu/news/uk/17/12/comics-classroom
http://www.ncte.org/magazine/archives/122031
http://popcultureclassroom.org/2017/12/20/a-newbies-guide-to-teaching-comics/
https://www.commonsense.org/education/top-picks/classroom-friendly-websites-and-apps-for-making-comics
http://www.ampkids.com/blog/creating-comics-in-the-classroom
http://www.teachingmatters.org/digidocs/printable/manual/psa_manual.pdf
https://www.channelone.com/blog_post/creating-public-service-announcements/
http://www.scholastic.com/browse/lessonplan.jsp?id=1504
http://creativeeducator.tech4learning.com/v08/lessons/Dont_Let_The_Earth_Down

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Presenters

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Danielle Abernethy, Private Contractor

Danielle's passion for educational technology began in 1997 when all she had access to was a computer in a closet of the media center with Internet. As a former technology coach, DEN STAR, DEN Leader and member of other educational organizations, she has learned the power of networking. Danielle collaborates with Heather on various classroom activities throughout the year. She has presented at FETC, SCEDTech, GAETC, Creative Constructor and ISTE for the last 20 years.

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Debbie Bohanan, Zenith Accelerated Learning Academy

Debbie Bohanan is a 30-year career educator in Osceola County. She has worked with students from K-12th grade in a variety of positions. Debbie's certifications include Elementary & Primary Education, and Technology 6-12. She is ESOL Endorsed, National Board Certified, DEN Star and leadership council member for the Discovery Educator Network, Microsoft Innovative Educator and TIE Educator (Tech4Learning Innovative Educator). Her degrees include a bachelor's degree in elementary education (Florida State University) and a master’s degree in Education Media Design and Technology (Full Sail University). Debbie is passionate about her work and always looks for creative ways to engage her students using multimedia.

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