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Creating Design Thinking Routines to Reimagine and Deepen Multimodal Lesson Delivery

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Location: Room 255-7
Experience live: All-Access Package
Watch recording: All-Access Package Year-Round PD Package

Explore and create : Creation lab

Dr. Heather Kellstrom  
Dr. Ashley McBride  
Dr. Jennifer Weible  

Become immersed in the design thinking process and learn how it can transform the design of instructional materials and environments to become more authentic, learner-driven and accommodate learning variability. You'll leave with resources and strategies to reimagine classrooms as well as a crowdsourced set of 5-Minute PD ideas.

Audience: Coaches, Teachers, Principals/head teachers
Skill level: Beginner
Attendee devices: Devices required
Attendee device specification: Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Topic: Instructional design & delivery
ISTE Standards: For Coaches:
Professional Learning Facilitator
  • Build the capacity of educators, leaders and instructional teams to put the ISTE Standards into practice by facilitating active learning and providing meaningful feedback.
For Educators:
Designer
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
  • Explore and apply instructional design principles to create innovative digital learning environments that engage and support learning.
Additional detail: ISTE author presentation

Proposal summary

Purpose & objective

Purpose: The purpose of this session is to offer a way for administrators, coaches, and lead teachers to work with teachers in understanding how the design thinking process can be utilized to create lessons that are designed around the needs of their students.
Objectives: Participants will…
Dive into the design thinking process and how it can relate to lesson design.
Collaborate with other session participants to begin designing their own PD sessions for teachers about design thinking.
Walk away with resources that are immediately usable for working with teachers.

Outline

Introduction (5min) Participants will be put into partners and introduced to their design challenge. The design challenge will be to create a short 5 minute professional learning session to take back to their teachers.
Getting Started (10 min)
-Steps for selecting a topic
-“Quick and Dirty Doc” to be provided
-Reflection with group
Empathize (10 min)
-Gathering information that impacts student learning
-Getting to know you document to be provided
-Reflection
Define (10 min)
-Backwards design
-Creating goals and learning objectives
-Defining Learning Objectives document to be provided
-Reflection
Ideate (10 min)
-Mapping out your process
-Takeaway for the teacher - Different planning maps
-Reflection
Prototype (10 min)
-Work time
-Perfection in the imperfection
-Reflection
Test (10 min)
-Swap Meet
-Gathering feedback
-Reiteration/reimagining
-Reflection
Finalize (10 min)
-Identify improvements to be made
-Polish
-Share out
-Reflection
Reflection-Journal (5 min)
-Discussion on the journal used and importance to the process
Tool Evaluation (5 min)
-DIscuss effectiveness
-Document for evaluations
Resources

Supporting research

Supporting research *
Garrison, D. R., & Arbaugh, J. B. (2007). Researching the community of inquiry framework: Review, issues, and future directions. The Internet and higher education, 10(3), 157-172.
Banerjee, B., & Gibbs, T. (2016). Teaching the Innovation Methodology at the Stanford d. school. In Creating Innovation Leaders (pp. 163-174). Springer, Cham.
Dirksen, J. (2015). Design for How People Learn (Voices That Matter) (2nd ed.) New Riders

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Presenters

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Dr. Heather Kellstrom, Ann Arbor Public Schools

Dr. Heather Kellstrom is the Interim Executive Director of Technology and Instructional Technology for Ann Arbor Public Schools, an adjunct instructor for Central Michigan’s Masters in Learning, Design and Technology program, an Edtech presenter at various K-12 conferences such as MACUL, MASA, MERIT, FETC, many Google Events, and helped her district win a national Digital Content and Curriculum Achievement award from the Center of Digital Education at ISTE for her creation, implementation and transformation to Next-Gen classrooms in a K-12 school setting.

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Dr. Ashley McBride, NC Department of Public Instruction

Ashley McBride, Ed.D., is the digital learning initiative consultant for the North Carolina Department of Public Instruction where she works to build statewide edtech partnerships and support public schools with educational technology initiatives and implementations that align with the state's digital learning plan. Prior to her current role, she served as a secondary English teacher, instructional technology facilitator and director of technology. In 2020, she earned a doctorate in educational technology from Central Michigan University. Using the research from her doctorate and her experiences in the field, McBride authored The Edtech Coaching Primer: Supporting Teachers in the Digital Age Classroom. She serves on the board of the North Carolina Technology in Education Society (NCTIES), and earned her Certified Education Technology Leader Certification from CoSN.

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Dr. Jennifer Weible, Central Michigan University
ISTE Certified Educator

Dr. Jennifer Weible is an ISTE certified associate professor, Director of the Doctor of Educational Technology program at Central Michigan University, and a former high school chemistry and physical science teacher and technology integrator. Her research focuses on STEM Makerspaces and technology-mediated learning.