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An Extrasensory Art Experience: Learning About Art and Science Through Technology

Change display time — Currently: Central Daylight Time (CDT) (Event time)
Location: La Nouvelle Ballroom, Table 8
Experience live: All-Access Package

Participate and share : Poster

Diana Nicole Arana  
Julieta Arellano Castellanos  
Ana Camila Colorado  
María Chantal Vizcaíno Martínez  
Luisa Lomeli  
Kimberly Uribe  

Art, science, technology ... a single unifying vision for understanding synesthesia. Hear how a 12th grade student used artificial intelligence and machine learning to design a system that acts as a translator between images and music. She also found a creative way to develop an immersive and extrasensory experience that emulates what people with synesthesia perceive.

Audience: Coaches, Teachers, Technology coordinators/facilitators
Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Smartphone: Android, iOS, Windows
Participant accounts, software and other materials: QR Lector
Topic: Student agency, choice and voice
Grade level: 9-12
Subject area: Performing/visual arts, STEM/STEAM
ISTE Standards: For Students:
Empowered Learner
  • Students articulate and set personal learning goals, develop strategies leveraging technology to achieve them and reflect on the learning process itself to improve learning outcomes.
Computational Thinker
  • Students collect data or identify relevant data sets, use digital tools to analyze them, and represent data in various ways to facilitate problem-solving and decision-making.
Creative Communicator
  • Students communicate complex ideas clearly and effectively by creating or using a variety of digital objects such as visualizations, models or simulations.
Additional detail: Student presentation

Proposal summary

Purpose & objective

Using an innovative Passion-Driven Methodology, attendees will learn from me and my student how a passion project can be implemented so they can personalize students' learning experience.
We will present our unique Maker STEAM methodology that has incremented radically the number of girls exploring STEAM disciplines at our school.

Supporting research

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Presenters

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Diana Nicole Arana, Instituto Alpes San Javier
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Julieta Arellano Castellanos, Instituto Alpes San Javier
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Ana Camila Colorado, Instituto Alpes San Javier
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María Chantal Vizcaíno Martínez, Instituto Alpes San Javier
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Luisa Lomeli, Alpes San Javier

My name is Luisa Lomeli I’m from Guadalajara, Mexico. I am 32 years, old, I´m a psychologist and have been working in a school for almost 10 years now. First i started as de psychologist, counselor, 3 years in preschool and this last year in formation.

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Kimberly Uribe, Fundación Azteca

Passionate about arts and science. EdTech Coordinator at Instituto Alpes San Javier. Looking forward on STEAM integration in curriculum and generating data driven alternatives for enhancing learning experiences.

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