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Coding Globally: An SDG Hackaton Thousands of Miles Away

Change display time — Currently: Central Daylight Time (CDT) (Event time)
Location: La Nouvelle Ballroom, Table 1
Experience live: All-Access Package

Participate and share : Poster

Hilda Luna  
Viviana Padilla  
Leticia Lugo  
Esmeralda Madrid  

Through this session, my students will present their learning experiences during a global hackathon to solve problems related to the Sustainable Development Goals. See how maker STEAM education, coding, physical computing and prototyping are possible even a thousand miles away.

Audience: Coaches, Teachers, Technology coordinators/facilitators
Skill level: Beginner
Attendee devices: Devices not needed
Topic: Computer science & computational thinking
Grade level: 9-12
Subject area: Computer science, STEM/STEAM
ISTE Standards: For Students:
Innovative Designer
  • Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
Computational Thinker
  • Students break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving.
Global Collaborator
  • Students use digital tools to connect with learners from a variety of backgrounds and cultures, engaging with them in ways that broaden mutual understanding and learning.
Additional detail: Student presentation

Proposal summary

Purpose & objective

Attendees will have the opportunity to learn from students and their teachers how they can implement a virtual hackathon to foster creativity, innovation, coding, Maker, and collaboration skills.

Supporting research

https://en.unesco.org/futuresofeducation/news/hundred-innovators-future-school-learning-everywhere

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Presenters

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Hilda Luna, Instituto Alpes San Javier

Hilda is a STEAM Coordinator & K-6 Technology Specialist. She is passionate about education. She is specialized in the design of learning experiences. She has implemented several educational innovation methodologies based on the MAKER movement, and STEAM workshops. She has co-designed graphical methodologies for the design of challenges and has participated in the implementation of several innovation projects for the integration of technology in the classroom. Hilda is the co-designer and operator of the Alpes Preschool Makerspace fostering each day creativity and innovation skills in children through real-life experiences related to STEAM fields and the Maker movement.

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Viviana Padilla, RFC:IEC010328ELA
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Leticia Lugo, RFC:IEC010328ELA
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Esmeralda Madrid, RFC:IEC010328ELA

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