Storytelling in 360°

Change display time — Currently: Central Daylight Time (CDT) (Event time)
Location: Room 343-4
Experience live: All-Access Package Year-Round PD Package Virtual Lite
Watch recording: All-Access Package Year-Round PD Package Virtual Lite

Explore and create : Creation lab

Andy Mann  
Tell a story using virtual tours with hotspots, audio, images, text, links and tour avatars using free/freemium online apps. Start with imported 360° photos or from a phone or 360° camera. Learn to create and view engaging, interactive tours using 360Schools, Roundme, StorySpheres, Google Earth, ThingLink and coSpaces.

Audience: Coaches, Teachers, Technology coordinators/facilitators
Skill level: Beginner
Attendee devices: Devices required
Attendee device specification: Smartphone: Android, iOS
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS
Participant accounts, software and other materials: Google Street View app -

All are web based - but if you create an account in advance - it will save time:

Demonstration as time allows (will be demonstated - as there is a cost) (will be demonstated - as there is a cost)

Topic: Augmented, mixed & virtual reality
Grade level: PK-12
Subject area: Science, Social studies
ISTE Standards: For Coaches:
Learning Designer
  • Collaborate with educators to design accessible and active digital learning environments that accommodate learner variability.
For Educators:
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
For Students:
Creative Communicator
  • Students publish or present content that customizes the message and medium for their intended audiences.

Proposal summary

Purpose & objective

1️⃣ Participants will learn strategies for capturing 360° photos - from the Street View app on a phone or 360° camera such as a Ricoh Theta S. We’ll also discuss apps such as 360Schools which provide 360 images

2️⃣Participants will see examples of different types of projects which incorporate 360° photos and videos. They will be able to frame a project they would create using 360° photos - which they capture or from samples provided.

3️⃣ I will cover the fundamentals of the core apps - covering the strengths and limitations of each app. Participants will create a project using 360° photos from a sample folder of images.

4️⃣ Participants will learn about options for sharing finished projects - including how to view on a computer, phone or tablet and using a VR headset or Google Cardboard.


Welcome and 360° Project preview (5 minutes)

capturing 360° photos using the Google Street View app or a Richo Theta camera (10 minutes)

Roundme and 360Schools Basics (15 minutes)

Upload a 360° photo from sample images to create a tour with hotspots. Simultaneously , I’ll be showing 360 projects using ThingLink, StorySpheres, coSpaces, and Google Earth (20 minutes)

Sharing and view options for projects (5 minutes)

Wrap up & Q & A (5 minute)

Supporting research

360 Tours to Introduce Your School or Classroom - blog post from ThingLink
Your students can create virtual reality expeditions (ISTE)
How Can Schools Use Virtual Reality? (Smithsonian)
Virtual Reality in K-12 Education: How Helpful Is It? (Center for Digital Education)
360 cameras and VR in the classroom: 2 interviews (Medium)
360 Cameras for Virtual Field Trips & More (Grant Wood AEA)

More [+]


Andy Mann, Muskegon Area Intermediate School Dist

Andy Mann was one of Michigan’s first tech teachers and tech directors and is currently the educational technology consultant at a regional service center. He is a Google Certified Educator, Trainer, and co-founder of the Michigan REMC RITS group. Andy is a two-time recipient of the ISTE Making It Happen Award for technology leadership. He is a popular, high-energy presenter at conferences and at Bureau of Education and Research seminars. He loves to help educators discover the immersive learning potential of 6 Degrees of Freedom VR.

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