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Support equitable approaches to computer science education with Minecraft

Change display time — Currently: Central Daylight Time (CDT) (Event time)
Location: Booth #1417, Expo Hall
Experience live: All-Access Package

Listen and learn : Ed talk: Hosted activity

Laylah Bulman  
Jacqueline Russell  

Hosted by Microsoft Corporation. Explore how engaging game-based learning with Minecraft unlocks creativity and supports inclusive and immersive computer science learning experiences.

Audience: Curriculum/district specialists, Teachers, Technology coordinators/facilitators
Topic: Games for learning & gamification
Grade level: PK-12
Subject area: Computer science, STEM/STEAM
Additional information: http://docs.microsoft.com/learn/educator-center/product-guides/minecraft

Presenters

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Laylah Bulman, Microsoft, Minecraft: Education Edition
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Jacqueline Russell, Microsoft

Jacqueline Russell is the Program Manager for Microsoft MakeCode. Jacqueline has worked in technology in education since 2005, presenting nationally and internationally. She is passionate about using technology to enable innovative learning experiences and bring increased creativity to teaching and learning.

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