Experiential Learning: Stop Boring Your Students
Listen and learn : Snapshot
Snapshots are a pairing of two 20 minute presentations followed by a 5 minute Q & A.
This is presentation 2 of 2, scroll down to see more details.
Other presentations in this group:
|Audience:||Teachers, Technology coordinators/facilitators, Teacher education/higher ed faculty|
|Attendee devices:||Devices useful|
|Attendee device specification:||Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
|Participant accounts, software and other materials:||Ideally attendees would have a google account or a Padlet account however these are not required since everything will be web based.|
|Topic:||Project-, problem- & challenge-based learning|
|Subject area:||Social studies, STEM/STEAM|
|ISTE Standards:||For Educators:
My purpose is to share best practices and techniques for designing an experiential and technologically deep course.
-identify the neuroscience behind an experiential approach to teaching and learning
-Understand the value of portfolios as a tool for reflection and documenting student learning experiences
-evaluate a variety of Portfolios to use in order to determine which works best for their purpose
-create and roughly design at least one "experience" for use in their class
-evaluate a variety student portfolios and their distinguishing features
-assess example lessons using VR and augmented reality
The major method of the presentation will be a series of examples of an experiential and technology driven approach to inspire others to be more creative.
Presentation: 60 minutes
1 )Introduction to experiential approach and the neuroscience behind it (10 mins)
2)VR, AR and Analog projects: Participants will examine past experiential projects
and then brainstorm together using a Padlet Wall possible projects of their own
-VR experiences include: Nefertari's tomb
Augmented Reality using HP Reveal
Civilization APP as high quality AR app
-Demonstrate how to use HP Reveal to create an augmented reality Artifact museum
(20 minutes) - Sharing peer to peer and then whole group (I will provide a link to PAdlet with resources and a space to create/ brainstorm ideas
3) The Art and Importance of Reflection: Curating and Designing experiential work through Student Portfolios (15 minutes) - a comparison of ESRI Story Maps, Adobe Spark, Google Sites and Wakelet- peer to peer feedback using backchannel,polls
4 Closing remarks and questions (5 minutes)
Bringing the Neuroscience of Learning to Online Teaching: An Educator’s Handbook (2021) Dr. Tracey Tokuhama-Espinosa.
Jay McTighe - Authentic Assessments in a Hybrid Environment
I am a teacher, instructional coach, innovation specialist and the husband to an incredible wife and father to three wonderful kids. As a professional development leader I create conversations and search for wonder and creativity in students and teachers alike. I am an Apple Distinguished Educator who loves using technology to create, remix and redefine what a classroom could be. Searching for questions not answers.