Virtual Museum by Design |
Participate and share : Poster
Daniela Puente Maria Jose Sotelo Alexandra Jimenez del Moral Andrea Perez Hector Gracida Luis Flores
Hear about a project that allowed students to research a specific era, artistic movement and authors to locate works in time and space, and create a virtual museum.
Audience: | Principals/head teachers, Teachers, Technology coordinators/facilitators |
Skill level: | Beginner |
Attendee devices: | Devices required |
Attendee device specification: | Smartphone: Android, iOS, Windows Laptop: Chromebook, Mac, PC Tablet: Android, iOS, Windows |
Participant accounts, software and other materials: | Power Point |
Topic: | Storytelling/multimedia |
Grade level: | PK-12 |
Subject area: | Performing/visual arts, STEM/STEAM |
ISTE Standards: | For Educators: Facilitator
Creative Communicator
|
Additional detail: | Student presentation |
Students select an artistic movement of their interest, investigate an author belonging to it and 3 artistic works created by him. Having this information, they should create a virtual museum with their classmates, thinking about the location of this author and work in time and space, dividing rooms and carrying out a digital museum work as close to a real museum.
Atamuratov, Rasuljon. (2020). THE IMPORTANCE OF THE VIRTUAL MUSEUMS IN THE EDUCATIONAL PROCESS. Retrieved April 2021.
Art Dex. The Benefits of Virtual Museums. Retrieved April 2021, from: https://www.artdex.com/the-benefits-of-virtual-museums-2/
Collins, James (2021) The Importance of Online Museums for Modern Education. Retrieved April 2021, from: https://ecobnb.com/blog/2021/03/online-museums-modern-education/
Holds a Bachelor’s degree in Communication, currently studying a Master in Humanities. Experience: speaker at the X National Congress of High Schools at Tecnológico de Monterry, talking about Drama as support for training and school didactics.
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