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Digital Pilgrimages: Students Curate Art, Architecture, and Culture

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Poster
Poster Theme: AI & Emerging Tech in Education
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Session description

Students curated local art and culture digitally, transforming research on historic temples into interactive pilgrimages. Using Google Sites, videos, and multimedia, they designed engaging websites guiding visitors through architecture, history, and heritage. This project empowered them as creators, merging cultural tradition with technology to inspire authentic community engagement and impact.

Outline

Total presentation time: 60 minutes
Presentation Outline
Step 1: Introduction and purpose (5 minutes)
Content:

Overview of the project: students created a website showcasing historic temples in Guadalajara and nearby cultural sites.

Objectives: fostering learner agency, authentic learning, and cultural understanding through digital storytelling.

Engagement: Quick poll using Mentimeter: “Which digital storytelling strategies have you tried with your students?”

Step 2: Project overview (10 minutes)
Content:

How students selected temples and cultural sites.

Research process and collaboration with families and teachers.

Technology tools: Google Sites, Canva, iMovie.

Engagement: Think-pair-share: Teachers discuss how they might adapt similar projects to their classrooms.

Step 3: Live student demonstration (15 minutes)
Content:

Students use their iPads to show their websites and videos.

Highlight multimedia integration: videos, images, interactive maps, reflections.

Engagement: Teachers explore student work hands-on on their own devices or watch live iPad demonstrations. Facilitator asks them to identify examples of learner agency and authentic learning.

Step 4. Instructional strategies and technology integration (10 minutes)
Content:

Project-Based Learning (PBL) framework applied.

Step-by-step instructional sequence: site visits, research, multimedia production, collaboration, reflection.

How ISTE Transformative Learning Principles informed project design.

Engagement: Small group discussion: Teachers brainstorm tools and strategies for implementing similar projects in their own classrooms. Groups share one key idea.

Step 5: Evidence of success and reflections (10 minutes)
Content:

Completed websites and student videos.

Skills gained: research, critical thinking, digital literacy, collaboration, cultural awareness.

Engagement: Teachers discuss in pairs how they could measure success in their own projects (rubrics, reflections, multimedia artifacts).

Step 6: Application and takeaways (5 minutes)
Content:

Practical tips for implementing student-centered digital projects.

Sharing lesson plan templates and instructional resources.

Engagement: Teachers contribute one actionable takeaway on a virtual whiteboard (Padlet).

Step 7. Closing and Q&A (5 minutes)
Content: Summary of key points and next steps.

Engagement: Open Q&A, discussion about challenges and adaptations for different grade levels. Encourage ongoing collaboration via email or social media.

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Outcomes

Purpose and Objectives:
The purpose of this presentation is to showcase how students integrated art, religion, and cultural heritage through a digital project, demonstrating transformative learning principles in practice. Participants will learn how to design student-centered, authentic projects that promote creativity, collaboration, and technology literacy while deepening cultural and historical understanding.
Participant Outcomes:
By the end of the session, participants will be able to:
Guide students in researching, analyzing, and presenting historical, architectural, and artistic information in digital formats.
Facilitate student creation of interactive websites as a means of storytelling and knowledge sharing.

Employ strategies for fostering learner agency, authentic learning, and collaborative knowledge construction.

Integrate multimedia tools (videos, images, and website builders) to document and communicate learning experiences.

Educational Challenge / Situation:
Students often struggle to connect classroom learning with real-world contexts. Integrating cultural heritage, art, and religion into a technology-driven project provided an opportunity to bridge this gap while building 21st-century skills.
Technology Intervention:
Google Sites – Used for creating interactive, student-led websites.

Canva – For designing visuals and layouts to complement content.

iMovie – To create descriptive videos of visits to temples and cultural sites.

Padlet – For collaborative research and brainstorming.

Models Employed:
Project-Based Learning (PBL): Students drove inquiry, planned visits, and designed digital artifacts based on authentic cultural experiences.

ISTE Transformative Learning Principles: Focused on learner agency, connected learning, authentic learning, and knowledge construction.

Instructional Activities / Strategies:
Students visited assigned temples with guidance from teachers and families, documenting architecture, art, and history.

Teams selected cultural or historical sites to add context and depth to their website.

Students created multimedia presentations, including videos and interactive website pages, synthesizing research and reflections.

Reflection sessions allowed students to evaluate their learning process and outcomes collaboratively.

Evidence of Success:
Completion of student-created websites showcasing researched content, multimedia, and reflective insights.

Videos demonstrating students’ ability to explain and analyze artistic, architectural, and historical elements.

Positive feedback from peers, teachers, and community members, noting improved digital literacy, cultural understanding, and communication skills.

Increased student engagement, agency, and collaboration, as documented through project reflections and presentations.

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Supporting research

1. "Interactive Digital Storytelling in Cultural Heritage" by TAVO Europa (2022)https://tavoeuropa.eu/interactive-digital-storytelling-in-cultural-heritage/
2. UNESCO. (2023, November 23). Why culture and education? https://www.unesco.org/en/about-culture-education
3. UNESCO World Heritage Centre. (n.d.). Heritage of religious interest. UNESCO. https://whc.unesco.org/en/religious-sacred-heritage/
4. Martínez Cárdenas, R. (2021, 1 de abril). Religious heritage and cultural tourism. Journal of Tourism and Heritage Research, 4(2), 352-372. https://www.jthr.es/index.php/journal/article/view/285

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Presenters

Photo
Teacher
Centro Escolar Los Altos

Posters in this theme:

Session specifications

Topic:

School Culture and Climate

Grade level:

9-12

Audience:

District-Level Leadership, Teacher, Technology Coach/Trainer

Attendee devices:

Devices useful

Attendee device specification:

Tablet: iOS

Participant accounts, software and other materials:

Google Sites for building websites.

Canva for visual design.

iMovie for video editing.

Padlet for collaboration and reflection.

Mentimeter for interactive audience engagement.

Subject area:

Arts - Visual, Social Studies or History

ISTE Standards:

For Students: Global Collaborator
For Educators: Leader

Transformational Learning Principles:

Connect Learning to Learner, Elevate Reflection

Additional detail:

Student presentation