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AIris: AI for good

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Poster
Poster Theme: AI & Emerging Tech in Education
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Session description

Students followed PBL, and designed a portable device with artificial vision to detect environmental hazards for blind or visually impaired individuals. Through this project, they developed skills in programming, computer vision theory, and applied statistics, contributing to safer, more independent mobility through innovative assistive technology.

Outline

In this session, participants will explore how interdisciplinary learning can be applied to solve real-world challenges through technology. They will engage with the development of a portable assistive device that uses artificial vision and AI to detect hazards for visually impaired individuals. The content will include key concepts from programming, applied mathematics, computer vision, and English narrative, all framed within a cyclical design process.
Audience engagement will be continuous through peer-to-peer interaction, and hands-on prototyping.

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Outcomes

This session empowers educators and innovators to explore how interdisciplinary learning can drive meaningful, real-world impact through technology. Participants will engage in the design and development of a portable assistive device that uses artificial vision and AI to detect environmental hazards for visually impaired individuals. By integrating mathematics, programming, computer vision, and English narrative, attendees will experience a full design cycle—from problem identification to prototype refinement—while cultivating empathy, resilience, and innovation.
This session emphasizes iterative design, tolerance for ambiguity, and the ability to solve open-ended problems. Participants will leave with practical skills in prototyping, data analysis, and technical communication, as well as a deeper understanding of how to foster inclusive, socially responsible learning environments through technology.

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Supporting research

The transformative impact of technology in improving the quality of life for individuals who are blind or visually impaired. According to the World Health Organization and various accessibility studies, assistive technologies—particularly those integrating artificial intelligence and computer vision—can significantly enhance autonomy, safety, and social inclusion. Devices that help users identify obstacles or navigate environments reduce dependence and increase confidence, contributing to better mental health and overall well-being.

For students, developing such a project fosters deep learning and professional growth. It challenges them to apply interdisciplinary knowledge—mathematics, programming, AI, and communication—in a meaningful context. Moreover, it cultivates empathy, ethical reasoning, and problem-solving skills, which are essential in any career path. Engaging in socially impactful innovation prepares students to become responsible professionals who use technology not just for advancement, but for inclusion and equity. This kind of project-based learning aligns with global educational goals and equips students with both technical expertise and a human-centered mindset.

https://www.mdpi.com/1424-8220/24/15/4834

https://arxiv.org/html/2503.15494v1

https://www.mdpi.com/2227-7102/14/11/1154

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Presenters

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EdTech Coordinator
Prepa Anahuac Campus Cumbres
Graduate student
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Prepa Anahuac Mexico Campus Cumbres
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Prepa Anahuac Mexico Campus Cumbres
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Prepa Anahuac Mexico Campus Cumbres
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Prepa Anahuac Campus Cumbres

Posters in this theme:

Session specifications

Topic:

Project-, Problem-, and Challenge-Based Learning

Grade level:

9-12

Audience:

Teacher Prep, Teacher, Technology Coach/Trainer

Attendee devices:

Devices useful

Attendee device specification:

Smartphone: Android, iOS, Windows

Participant accounts, software and other materials:

Special software are not required for this session.

Subject area:

Computer Science, Interdisciplinary (STEM/STEAM)

ISTE Standards:

For Students: Innovative Designer

Additional detail:

Student presentation